This update merges the ClientSim and UdonSharp packages into the Worlds package so they will be available in all projects moving forward. It also updates the Content Tags available in the Build panel to support the new Content Gating system.
Make sure you update to Creator Companion 2.1.3 or higher before updating to this version of the SDK!
Changes in 3.4.0 Beta 2:
- SerializedUdonPrograms are no longer compressed into Byte Arrays, which keeps them from working on the Live client (they only load in the Open Beta). This will be restored for the final version of the SDK. If your world was broken in this manner, just delete the files in
Assets/SerializedUdonAssetsand they'll be re-created in the compatible format. Sorry!
- Fixed an issue where Unity Editor would constantly use more memory if Thumbnail "Capture From Scene" is left enabled while tabbed out to a different window.