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Release 3.7.5

Momo the Monster
VRChat Developer

Summary

Version 3.7.5 adds Build & Test for Quest, similar to how it works on Android phones. Local-only contact receivers no longer count towards an avatar's performance rank. And there's also a new Udon event, OnVRCPlusMassGift, to make your worlds react to Gift Drops!

Fixes & Changes

  • Build & Test mode is now available for Quest!
  • DPID has been reworked to have much sharper visuals when operating on AlphaIsTransparency textures.
    • When you import textures with DPID and AlphaIsTransparency enabled, the SDK now considers the alpha channel separately, making alpha masks as sharp as equivalent color masks.
  • Resolved an issue where the DPID setting in the SDK would not persist between sessions.
  • Fixed issue where running "Build and Test" before setting theblueprintId of a world or avatar would trigger the error "Attempted to load the data for a world we do not own, clearing blueprint ID". This error has also been downgraded to a warning.
  • Contact receivers marked as local-only no longer count towards an avatar's performance rank.
  • Fixed more cases of jittering with specific configurations of VRChat Constraints.

Udon

  • Added a new OnVRCPlusMassGift event that allows worlds to react to Gift Drops.
  • Added the ability for GetComponent to be called on all TextMeshPro Components and VRCMidiPlayer.

ClientSim

  • Fixed a ClientSim bug where the first OnAvatarEyeHeightChanged call after entering Play Mode would cause a type mismatch error.
  • Fixed Interaction Passthrough layers in ClientSim to more closely match client behavior.

Video Players

  • Video players no longer play untrusted URLs in public instances unless the world creator adds the domain to the world's allowlist via the VRChat website.
    • Video players in private instances can play any untrusted URL.