Roadmap
This page gives you an overview of upcoming and recently completed features for avatar and world creators.
note
This page was last updated on August 31, 2026 and may be outdated. For the latest information, visit VRChat's feedback board, forum, and SDK release notes.
| Status | Name |
|---|---|
| Complete1 | Add a 'Box' ShapeType |
| Complete1 | Add raycast component to avatars SDK |
| Complete1 | Implement custom "global" physbone colliders |
| Complete1 | VRCTween |
| Complete1 | Expose VRC+ status to Udon |
| Complete1 | Color Mask for Toon Standard |
| Complete1 | PhysBone colliders in Udon |
| Complete1 | Automatic shader chunking |
| In progress2 | Avatar bone tracking in Udon |
| In progress2 | VRCBillboard |
| In progress2 | Advanced contact proximity parameters |
| In progress2 | Soba |
| In progress2 | Action Drivers |
| In progress2 | Material Contacts |
| In progress2 | Unity 6 VRChat SDK |
| In progress2 | Variable width avatar parameters |
| In progress2 | Designating portal drop zones |
| In progress2 | World analytics |
Please keep in mind that this list is subject to change. It also doesn’t include:
- minor changes and improvements,
- Creator Companion changes,
- documentation changes,
- features that haven't been announced yet.