Roadmap
This page gives you an overview of upcoming and recently completed features for avatar and world creators.
This page was last updated on March 23, 2025 and may be outdated. For the latest information, visit VRChat's feedback board, forum, and SDK release notes.
| Status | Name |
|---|---|
| Complete1 | Replace ONSP with Steam Audio1 |
| Complete1 | Add "Unique Random" playback order to the Animator Play Audio state behaviour |
| Complete1 | Add/Expose EventTiming.PostLateUpdate, EventTiming.FixedUpdate, and Behaviour.isActiveAndEnabled to Udon |
| Complete1 | Improve VRCPlayerAPI.GetPlayers |
| In progress2 | Add a 'Box' ShapeType |
| In progress2 | Add raycast component to avatars SDK |
| In progress2 | Implement custom "global" physbone colliders |
| In progress2 | VRCTween |
| In progress2 | Expose VRC+ status to Udon |
| In progress2 | Soba |
| In progress2 | Avatar optimizer |
| Planned 3 | World analytics |
Please keep in mind that this list is subject to change. It also doesn’t include:
- minor changes and improvements,
- Creator Companion changes,
- documentation changes,
- features that haven't been announced yet.
Footnotes
-
This feature is available in VRChat, but may require VRChat's latest open beta SDK. ↩ ↩2 ↩3 ↩4 ↩5
-
"In Progress" means that the feature is getting active development work! We are building the feature and performing internal testing and feedback cycles. ↩ ↩2 ↩3 ↩4 ↩5 ↩6 ↩7
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"Planned" means that we haven't started major development on the feature, but we plan on working on it. The feature may require some design and scoping work. ↩