ClientSim 1.2.6
Summary
Added Camera Stacking and made it easier to run a scene without a Scene Descriptor.
Added Camera Stacking and made it easier to run a scene without a Scene Descriptor.
Small fixes for Midi, PhysBones, and Udon's interaction with Blocked Users and Stations. Updates Newtonsoft Dependency to 3.0.2.
This version of the SDK updates the Newtonsoft package used by the Base SDK as well as the Resolver. You may see warnings or errors about conflicting package versions for Newtonsoft.Json until you update the resolver with the Creator Companion.
Fixed a handful of ClientSim issues
Compatibility with SDK 3.2.0
Compatibility with SDK 3.2.0
Adds DataContainers, PhysBones 1.1 ('Squishy PhysBones'), AsyncGPUReadback, and more.
DataContainers! Lists, Dictionaries and JSON for Udon!
AsyncGPUReadback! This allows you to read back data from GPU and shaders without a heavy performance cost
VRCAsyncGPUReadback.Request function and corresponding OnAsyncGpuReadbackComplete eventFixes compatibility with Avatars 3.0 Manager.
New VRCGraphics features for Udon, new avatar performance metrics, and bug fixes. Now up-to-date with VRChat 2023.1.2p4.
Starting with this version, we will no longer be releasing the legacy .unitypackage files that extract into your Assets folder. This page will serve as a changelog for the SDK moving forward!
Adds Remote String Loading, Remote Image Loading, MIDI Playback, and Simulation Time!
Major Updates to Udon Graph Usability.