Drone Information
Drone API
GetPlayer
Gets the owner of the Drone.
Output
VRCPlayerApi
: The owning player object.
IsDeployed
Get whether the Drone is deployed in the world.
Ouput
bool
: Whether the drone is deployed.
GetPosition
Gets the position of the Drone.
Output
Vector3
: The drone's position in world space.
TryGetPosition
Try to get the position of the Drone.
Out
Vector3 position
: The drone's position in world space.
Output
bool
: indicates whether it was successful
GetRotation
Gets the rotation of the Drone.
Output
Quaternion
: The drone's rotation in world space.
TryGetRotation
Try to get the rotation of the Drone.
Out
Quaternion rotation
: The rotation of the Drone in world space.
Output
bool
: indicates whether it was successful
GetVelocity
Get the speed and direction of the drone's movement.
Output
Vector3 velocity
: The drone's velocity in world space.
TryGetVelocity
Try to get the speed and direction of the drone's movement.
Out
Vector3 velocity
: The drone's velocity in world space.
Output
bool
: indicates whether it was successful
TeleportTo
Set the world position and rotation of the Drone.
Input
Vector3
: The drone's position in world space.Quaternion
: The drone's rotation in world space.bool
(optional): If set to false or left unset, remote users' drones will snap to the target values. If set to true, remote users' drones will smoothly lerp to the target values.
SetVelocity
Set the speed and direction of the drone's movement.
Input
Vector3
: The drone's velocity in world space.